Jake2

Anyone given this a try yet? It’s a Java port of the Quake 2 game. I tried it a few months ago - admittedly, I was in my Windows partition at the time - and it ran really well.

Ok, I can read your mind though: “it must be sloooow?!?”.

Well, I can’t give you my own findings, but there are some benchmarks on the site charting the progress of their port.

Here’s the table from their page:

System

Original
C Code

Jake2-0.9.1
JRE1.5
jogl

Jake2-0.9.2
JRE1.5
fastjogl

Jake2-0.9.3
JRE1.5
fastjogl

Jake2-0.9.4
JRE1.5
fastjogl/lwjgl

AMD Athlon XP 2400
Geforce4 MX
Windows 2000
800×600 window

245 fps

172 fps

213 fps

241 fps

260/250 fps

AMD Athlon XP 2400
Geforce4 MX
Windows 2000
800×600 fullscreen

315 fps

not supported

225 fps

235 fps

250/282 fps

AMD Athlon XP 2400
Geforce4 MX
Linux
800×600 window

262 fps

141 fps

212 fps

215 fps

228/240 fps

AMD K6-2 350
Geforce2 MX
Windows 2000
800×600 window

56 fps

21 fps

31 fps

 

 

Benchmarks being benchmarks, there is always flaws. However, I think the numbers are pretty decent. The Quake FPS test has been a pretty robust benchmark for many years. That said, testing at 800×600 seems rather too conservative. Running in full-screen mode is what seems to cause the largest issues, but it’s hardly sluggish.

One Response to “Jake2”

  1. phrakture Says:

    Ummm…. woah. Those framerates rock… does this connect to existing quake2 servers? Can you use jake to play with people running quake? That’d rock

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